Board Thread:General Discussion/@comment-31790818-20200627154345/@comment-37623846-20200627215851

True, good point, i'll try to fix that later

Hmm. I see Icebird is in the game, and in a more interesting way than I imagined. However, I still have mixed feelings about him. He is almost an exact copy of Red, but freezed pigs when attacked. This is interesting, but wouldn't it have more usage if his normal attack froze pigs (also considering Blazer does this but with fire)?

Also, how do you feel about Plantra from Yoshipea? I figured we would need one bird to generate seeds, the "Sunflower" of this game. But I feel she may be a bit overpowered, especially with upgrades. But I don't know yet, since I don't know how much upgrades will cost.

Another thing I should note is that some birds are extremely strong. For example, Red seems well and balanced. However, for 150 seeds you get Chuck and the Blues. Chuck, with max upgrades he can shoot seeds every 0.2 seconds and deal 2 damage equaling 10 dmg per second. However, the Blues, at max upgrades, can fire 10 seeds at once for 3 dmg per seed, equaling 30 dmg at once. That's insane! Big Bork, the "gargantuar" of the Pig side and the toughest pig, will perish in 2 hits. So we'll need to nerf a few birds...

Also, note that Silver and Matilda got changes! Hooray! Silver used to have long range and fire faster when pigs get closer, but now she has high damage but a short range. This is to allow players a close range bird that could go well with more defensive birds. High dmg, but vulnerable to pig attacks and useless to other pigs like Count Porkula. And Matilda used to have a strange gimmick of more defense when far away and more attack when closer. Now she uses her true kind spirit to heal birds. Are these changes good?