Angry Birds: Bubbles' Island Quest

 is an RPG game created by Rovio Entertainment.

Prologue
Red, Chuck and Bubbles, are guarding the eggs. An explosion is heard, Red, Chuck and the other members of the flock go and investigate. Bubbles, however stays put. A minion pig shows up and steals the eggs. Bubbles gets angry and slingshots himself to Pig City to retrieve them. Red and Chuck return to find out that Bubbles and The Eggs are missing. Bubbles returns. though, with two eggs. Bubbles notices this and panics. He goes back to Pig City and notices the egg is not there. He inspects King Pig to see if he ate it. King Pig nods in disagreement. He tells him to fell his stomach rumble for proof.

Next, A minion pig is shown stealing the egg for himself. He goes to a distant island archipelago using a raft to eat it in peace. Bubbles notices this and slingshots himself to the islands. Bubbles flies through the sky and lands on a rocky surface, causing him to fall unconscious.

Herba, the Land of Growing Green Grass
Bubbles is woken up by a turquoise bird with a large beak. The following dialogue is spoken. A question mark appears above Bubbles' head and then disappears. A blobhog shows up. The blobhog's sclera suddenly turn a purplish red for a second as a sound is heard. More blobhogs and even a few blobhogers show up and capture Baxter, three blobhogs and a blobhoger approach Bubbles and attempt to fight him. The tutorial then begins, teaching the players about the fighting system. Once the tutorial is completed. Bubbles fends off the other blobhogs. Therefore saving Baxter.
 * Bubbles: Huh? Where am I? Who are you?
 * ???: Did it hurt when you fell from the sky? You must have gotten serious brain damage.
 * Baxter: I'm #F46E16, and this is my old pal #F46E16!
 * Bubbles: Cool? Where are they?
 * Baxter: You're standing on her right now.
 * Bubbles: I don't think I'm sitting on anybody?
 * Baxter: Let me be more clear. #F46E16 is the name of the #F46E16 you're on.
 * Baxter: It is one of the #F46E16.
 * Bubbles: Ah! Anyway, I'm #F46E16.
 * Baxter: Good to know.
 * Bubbles: I suppose there are pigs here, too.
 * Baxter: You could say that's a pig. But we call them #F46E16.
 * Bubbles: Why?
 * Baxter: Nobody knows.
 * Bubbles: What kind of sound was that?
 * Baxter: Come on, fight them like a true bird.

Gameplay
In an overworld map, Bubbles and other birds must walk around. There may be a shop where you can buy items and weapons. Battles are engaged when you touch an enemy, or enhamy.

The Birds and Enhamies will be placed on a map with hexagons. Much of the battle system was inspired from Mario + Rabbids: Kingdom Battle, except in that game. There are squares but no hexagon. Birds and enimies will all have five stats.
 * HP: How much HP they have, they lose HP by getting attacked. When their HP reaches 0, they are defeated. If it's a birds that gets defeated, they must recover. If all birds are defeated, a game over will ensue, causing you to start over from your last checkpoint.
 * 1) Attack: What causes opponents to run out of HP. The higher the damage, the quicker you can defeat someone.
 * 2) Defense: How much of the attack can you defend yourself from? How many HP can you keep. That's what defense is.
 * 3) Range: Controls how distant the farthest enemy you can attack is. Birds/Enhamies with a range of 100 can attack any opponent on their turn.
 * 4) Stamina: If the enemy you're attacking is too distant. Your attack will be weaker. High stamina makes this fact less significant.

Before every battle. Wedges of all the Birds/Enhamies will be placed on a wheel, it spins, whoever's wedge it lands on goes first, the next one clockwisely goes next.

Soundtrack
WIP