Angry Birds Clue

Angry Birds Clue Is An Angry Birds version of clue.

Missing

 * Red
 * The Blues
 * Chuck
 * Bomb
 * Stella
 * Bubbles

Supects

 * Prof. Plum
 * The Rev. Mr. Green
 * Miss Scarlet
 * Mrs. Peacock
 * Mme. Rose
 * Ms. White
 * Col. Mustard
 * Sgt. Grey
 * Rusty
 * Dr. Prof. Mr. Orange
 * Mrs. Meadow-Brook
 * Prince Azure

What was Stolen

 * Egg
 * Cake
 * Plushie
 * Candy

Gameplay
The game has the same objectve as the board game it is based on: to find the murderer, the room which housed Mr. Birdy/Dr. Bacon's demise, and the weapon used

In addition to play by the original rules, Angry Birds Clue has an additional mode that allows movement via "points." Each turn begins with nine points and every action the player takes costs points. The player can only do as many things as he has points. For example, moving from square to square costs one point, making a suggestion costs three points. Many players prefer this mode of play as it makes the game more balanced since each player gets the same number of "moves" each turn.

A few features of Angry Birds Clue:
 * Detailed depictions of the characters made famous by the board game
 * A 3D isometric view
 * A top down view reminiscent of the board game
 * Video clips of the characters carrying out the crime (which garnered the game's T (Teen) rating)
 * Online play via the Internet

The game is highly notable for its very dark tone. It has rather vivid suggestion scenes which are from the perspective of the host being murdered by the guests. The animations are all characters based (for example Mrs. Peacock physically struggles with some of the weapons, and Professor Plum seems unwilling to commit murder. The cut scenes also utilise the many imaginative ways one can murder someone with each of the weapons) The Providence Journal described the game as having a "film-noir environment (like a murder-mystery movie of the 1940s)". Christian Spotlight explains that these can be switched off if one so chooses.

The game uses an algorithm that allows it to be reusable, so that multiple levels are not needed. In Angry Birds Clue, "the idea is that of starting a new game each time. This particular game places a new puzzle to the player every new game so that the game is new to him/her every time" - having a different 3-card solution - despite using exactly the same game mechanics.