Angry Birds: The Blues and the City of Spirits 2

Angry Birds The Blues and the City of Spirits 2: Not Afraid at Mall (aka. ABTBatCoS2:NAaM due to its long name) is a "horror", mystery, adventure, and skill game created by Rovio Entertainment, and is the sequel to Angry Birds: The Blues and the City of Spirits.

Beginning
Two years after the good ending of the original game, another mysterious pig hides eleven fully grown pigs, in a new mall, built over the plaza in the first game, yet again, Silver and The Blues investigate. However, Rod Burn and the other six spirits from the original game, return from what seems to be Transylvania, Romania, and noticed that the plaza was covered by a modern-looking mall, so they, along with several new spirits, and their younger clones, stop them.

Good Ending
When you complete the game while finding the eleven pigs and figure out who the hider was The spirits left the mall and fly away into the sunrise horizon. The townsfolk then donate their money to refurnish the mall and celebrate its grand reopening, and Hallowe'en at the same time. Meanwhile, the so-called "Pig Hider" faces a lifetime of prison by Chronicler Pig.

Bad Ending
Rod Burn demolishes the mall, and tosses The Blues and Silver into its remains, turned into wet concrete by Rod. With their faces out, the spirits taunt them until the beginning of November.

Returning Spirits

 * rgb(107,21,21): The last of the spirits to awaken. He first awakens in the Abandoned Storage Area on Night 9.
 * rgb(223,32,32): The Second-in-command of the spirits. He first awakens in the Abandoned Storage Area on Night 7.
 * rgb(223,223,32): The first of the returning spirits to awaken. He first awakens in the Abandoned Storage Area on Night 3.
 * rgb(11,11,11): The least aggressive of the returning spirits. He first awakens in the Abandoned Storage Area on Night 6.
 * rgb(244,244,244): The third most active of the returning spirits. She first awakens in the Abandoned Storage Area on Night 3.
 * rgb(223,32,223). The second most active of the returning spirits. She first awakens in the Abandoned Storage Area on Night 3.
 * rgb(233,155,32): The second least aggressive of the returning spirits. He first awakens in the Abandoned Storage Area on Night 4.

New Spirits

 * Maroon: The leader of the junior spirit scouts and the most aggressive of them. He first awakens in the Grand Furniture Store on Night 5. He looks like a child version of Rod Burn.
 * Red: The Second-in-command of the junior spirit scouts. He first awakens in the Grand Furniture Store on Night 3. He looks like a child version of Rod.
 * Yellow: The first spirit to awaken in the entire game, and the most active. He first awakens in the Fitness Gym on Night 1. He looks like a child version of Gil (you get the deal now).
 * Black: The least aggressive spirit in the game. He first awakens in the Power Bar on Night 3.
 * White: The third most active of the junior spirit scouts. She first awakens in the Massage Specialists on Night 1.
 * Magenta. The second most active of the junior spirit scouts. She first awakens in the Ocean Supply Store on Night 1. She resembles Stella and has a flaming snorkel.
 * Orange: The second least aggressive spirit in the game. He first awakens in Piggies' Candy Sty on Night 2.
 * Green: He first awakens in the Appig Store on Night 2. He resembles Hal and has a flaming chin.
 * Purple: She first awakens in the Bank on Night 3. She resembles Gale and has a flaming robe.
 * Silver: She first awakens in the Food Court on Night 2. She resembles Silver and has a flaming baseball cap.
 * Lightyellow: She first awakens in Musical Instruments Music Shop on Night 2. She resembles Poppy and has flaming ears (Unlike Sven, who has one flaming ear, Selena has two).
 * Salmon: She first awakens in the Appig Store on Night 3. She resembles Dahlia and has flaming glasses.
 * Lightblue: Three times every night, during 12:20 AM, 1:20 AM, and 2:20AM, a tennis ball will roll down the stairs in the Cinema, the player has until 12:50 AM, 1:50 AM, or 2:50 AM, depending upon the time the ball starts rolling, to catch the ball, otherwise, L. Justin Blake will emerge from the cinema screen, and try to confront the player. The only two ways to evade his jumpscare are to either; outrun him, or reach 3 AM. He resembles Tony, and like Rod Burn, has a flaming snout.
 * FFDAB9: He first awakens on the Roof on Night 5. Due to his name and appearance, it is heavily implied that he died after the events of the first game. He has a flaming hat.

Areas
Unlike the first game, where all the areas are connected with a extra-large one-story area, they're approximately six stories, or floors.

Navy
This floor is used for buying supplies and random items (for customers, and possibly the player.) Most shops here are inaccessible, only seven of so can be accessed.
 * F1 Walking Place: How you, the spirits, and customers get around the first floor. No spirits awaken here.
 * Gift Shop: A typical gift shop that stocks items. No spirits awaken here.
 * Ocean Supply: An area that stocks swimming gear, and fishing stuff. This is the awakening place of Rose Jr.
 * Pigs of Fashion: An area that stocks unique clothing. No spirits awaken here.
 * Smiling Piglet's Toys: A typical toy store complete with stuffed animals, racing cars, dolls, and other toys. If the toys "stare" at you, it often indicates that a spirit is coming. No spirits awaken here.
 * Grand Furniture Store: A store that stocks furniture, and the largest area on the first floor (excluding the walking area). This is the awakening place of Rod Burn Jr. and Rod Jr.
 * The Help: A gift/fashion shop that appears to raise money for charity. No spirits awaken here.
 * Sporkling Crystals: A typical jewellery store, where wedding rings can be seen. No spirits awaken here, but the most common spirit to visit this place is Lily.
 * The Emeralds: Another fashion store. No spirits awaken here.
 * F1 Elevator Lobby: Where you, the spirits, and the customers, go to on the first floor, to get to another floor, due to the mall having no escalators. Elevators, stairways, and walls painted dark blue can be seen here. No spirits awaken here.

Lime
Every shop on this floor relates to, and stocks, food. Unlike the first floor, this floor has more accessible shops.
 * F2 Walking Place: How you, the spirits, and customers get around the second floor. It's not as large as the one on the first floor, due to the food court. No spirits awaken here.
 * Food Court: The second largest area on the second floor, only beaten by the walking place. This area is bordered by several restaurants, bushes, and metal railings on the floor. This is the awakening place of Grace.
 * Farmer Pig's Trusted: An area that stocks fruits and vegetables. No spirits awaken here.
 * Pig of Dairy: An area that stocks dairy products. No spirits awaken here.
 * Rise of the Pigs: A typical bakery/donut store. No spirits awaken here.
 * Grocery Store: A Grocery store similar to the one from the first game, then again, it is the one from the first game. No spirits awaken here.
 * The Green: An eerie looking restaurant that serves eco-friendly sandwiches, and other related foods. No spirits awaken here.
 * Power Bar: A room directly next to the Food Court, it resembles a bar that sells energy drinks of some sort. This is the awakening place of Sven Jr.
 * Pizza Pig: A restaurant that stocks pizza. No spirits awaken here.
 * Piggies' Candy Sty: A shop that, as expected, stocks candy. It is entirely candy themed, even the light bulb is shaped like a lollipop. This is the awakening place of Riley Jr.
 * F2 Elevator Lobby: Where you, the spirits, and the customers, go to on the second floor, to get to another floor. It looks exactly like the one on the first floor, except that the walls are painted lime green instead of dark blue. No spirits awaken here.

Orange
The shops on this floor are used for entertainment purposes. Unlike the first floor, this floor has more accessible shops. However, less shops than the second floor.
 * F3 Walking Place: How you, the spirits, and customers get around the third floor. It's around the same size as the one on the first floor. No spirits awaken here.
 * Cinema: The second largest area on the third floor, only beaten by the walking place. Customers go here to watch films. If you look closely to the screen, you can see a scene from The Angry Birds Movie. This is the awakening place of L. Justin Blake.
 * Appig Store: A shop that experiments with phones and other mobile devices. As one could tell by the name, it's an obvious spoof of the Apple Store. This is the awakening place of Greg and Tegan.
 * Com-egg Comics: An typical comic store. No spirits awaken here.
 * Sounds of Oinks: A typical musical record/CD shop. No spirits awaken here.
 * Musical Instruments Music Shop: A typical musical instrument shop. This is the awakening place of Selena.
 * RovioStore: A store that stocks video games. No spirits awaken here.
 * Game On: A store that stocks board games. No spirits awaken here.
 * PigPlayer: A store that stocks modern stuff that allows you to listen to music. No spirits awaken here.
 * F3 Elevator Lobby: Where you, the spirits, and the customers, go to on the third floor, to get to another floor. It looks exactly like the one on the bottom two floors, except that the walls are painted orange. No spirits awaken here.

Lavender
Necessarily, they're no shops on this floor, but the rooms here are miscellaneous areas you can find in a mall. This floor has the least amount of accessible areas out of the main four floors, it is also the smallest of these floors.
 * F4 Walking Place: How you, the spirits, and customers get around the fourth floor. As stated above, this is the smallest of the four walking areas. No spirits awaken here.
 * Pet Adoption Center: This is where customers go to adopt cats, dogs, and other pets, surprisingly, they're no pets in this area. No spirits awaken here.
 * Fitness Gym: Like the Grocery Store, and possibly Piggies' Candy Sty, this is an area from the first game that was upgraded. Customers go here to exercise. This is the awakening place of Gil Jr.
 * Barber Shop: A barber shop. No spirits awaken here.
 * Bank: As its name implies, this is, in fact, a bank. This is the awakening place of Lily.
 * Massage Specialists: Where customers go to get massages. This is the awakening place of Veronica Jr.
 * F4 Elevator Lobby: Where you, the spirits, and the customers, go to on the fourth floor, to get to another floor. The staircase here comes to a stop, due to this being the highest floor, but there is a staircase behind the "Employees Only" door which leads to the Abandoned Storage Area. The walls are painted a purplish-lavender. No spirits awaken here.
 * Abandoned Storage Area: As stated above, this room can be accessed by going pass the "Employees Only" door in the F4 Elevator Lobby. This area is an extremely eerie room filled with hundreds of boxes, it resembles a household attic more than anything else, and is the largest area on the fourth floor, excluding the walking place. This is the awakening place of the original seven spirits (Rod Burn, Rod, Gil, Sven, Veronica, Rose, and Riley.)

Gray
These areas are not on the main four floors.
 * Parking Lot: An underground area where you spawn, and where Silver talks to you before every night (excluding the custom night.) If a spirit gets into this area, you will get sucked in by a powerful force, get jumpscared, and have to start the night from the beginning. As its name implies, this is where customers park their vehicles. It is the only area that is located below the first floor, and there is an Elevator Lobby in the center of the area. It is the largest area in the entire game, and the lowest as well. No spirits awaken here.
 * Ground Floor Elevator Lobby: An area in the center of the Parking Lot where you, the spirits, and the customers, go to in the parking lot, to get to another floor. There is a glass automatic door that connects/seperates it to/from the Parking Lot. A staircase starts here and the walls here are painted gray. No spirits awaken here.
 * Roof: An area on the very top of the mall and the highest area in the game, making it the farthest area from the your starting position since you spawn on the lowest area in the game. This is the awakening place of the Jacket Pig.

Nights
Just like the first game, hey are 10 normal nights, 1 secret night, and a Custom Night, where you can change the aggression, speed, and activity of the Spirits.

Night 1
"Hi there, Jim, Jake, and Jay, and good morning, or, umm… I'm not sure what time of the day is this, but good whatever time of the day this is. Now, remember that time were we were investigating a crime in an abandoned and haunted plaza in the night a few years ago? Well, thanks to some criminal who hid eleven, not ten, but eleven fully-grown pigs around, we are doing it again at this here mall. I think that this mall was built over that haunted plaza we were investigating, so this mall may or may not be haunted as well, so don't get extremely nervous like you did last time because I don't want to get annoyed. Now, if you want to be spirit-jumpscare safe, you came to the right gal! First things first, a lot of new spirits can be here because, umm… more pigs die over time, I'm not entirely sure if that works because the death rate isn't that different but there's this eerie feeling that makes me feel like they're more spirits here. Now, under no circumstances should you ever let a spirit see you, because it will just rush over here and suck you in like a vacuum cleaner. On the third floor, there is a Cinema, in that cinema, there is a tennis ball, a haunted tennis ball that is, if touches the wall with the screen on it, you're in huge trouble, I don't know what happens, but it's definitely petrifying, it must be because of a spirit. When it's 12:20 AM, you have until 12:50 AM (or 30 minutes) to catch that tennis ball, then repeat at 1:20 AM and 2:20 AM. Now, that should be everything, Remember that they could be more spirits now, never let a spirit see you, catch that haunted tennis ball rolling down the stairs in the cinema three times tonight, and find as many clues as possible. Good luck cracking this case, and see you later."

- What Silver says before Night 1

Due to being the first night, this is the easiest one. The only spirits that awaken tonight are Gil Jr., Rose Jr., Veronica Jr., and L. Justin Blake, and they aren't that aggressive. This table will show you when in the night they awaken,

Night 2
"Welcome back, Blues, and (sigh) I just knew that this would happen, you would get out-of-control nervous, Nevermind what I just said, well except for the "Welcome back" part. Anyway, I'm glad you made it out alive on your first, or should I say twelfth, night in this place. I think you're a natural! Make sure to never be seen, catch that tennis ball, and find clues, okay? Good night!"

- What Silver says before Night 2

This night should be slightly harder than Night 1, because Gil Jr., Rose Jr., and Veronica Jr. become more active, and Riley Jr., Greg, Grace, and Selena awaken tonight. This table will show you when in the night they awaken,

Night 3
"Back for more, hey, but I can tell that you are not excited for tonight, because they are at least a few new spirits awakening tonight. Remember what I said, there could be more spirits than they were a few years ago, because you look like your on overpowered, invisible massage chairs being disgusted by someone's badly-made soup… that is also invisible. Anyway, Good Luck my three blue detectives."

- What Silver says before Night 3

Tonight, Gil, Rose, Veronica, Rod Jr., Sven Jr., Lily, and Tegan, awaken, making almost half of the spirits that awaken tonight new to this night. The returning spirits also become surprisingly active. This table will show you when in the night they awaken,

Night 4
"Wow! Am I glad to see you!? I think that a heckload of spirits are in this mall. I think they at least five of them behind me, waiting for the right moment to destroy me. I think that my statement was correct and that this mall has more spirits than that rundown plaza that was in this very place… probably… Anyway, Good luck for the fourth, I mean fifteenth time!"

- What Silver says before Night 4

This night is harder than the previous three, because Riley awakens and the others become more active and aggressive. This table will show you when in the night they awaken,

Trivia

 * The "Not Afraid at Mall" part of the game's title is a pun on "Not Afraid at All".