Angry birds time paradox

{| class="article-table" cellpadding="1" cellspacing="1" border="1" ! scope="row" style="text-align:center;" |bird ! scope="row" style="text-align:center;" |Image ! scope="col" style="text-align:center;" |Description ! scope="col" style="text-align:center;" |Unlocked ! scope="col" style="text-align:center;" |SEEDS (a new power up)

{| class="article-table" cellpadding="1" cellspacing="1" border="1" ! scope="row" style="text-align:center;" |bird ! scope="row" style="text-align:center;" |Image ! scope="col" style="text-align:center;" |Description ! scope="col" style="text-align:center;" |Unlocked ! scope="col" style="text-align:center;" |SEEDS (a new power up)
 * colspan="7" style="text-align:center;" |ice age
 * style="text-align:center;" |red
 * RedToons.png
 * style="text-align:center;" |red dose nothing ):
 * style="text-align:center;" |start and players choice
 * style="text-align:center;" |will speed to a pig
 * style="text-align:center;" |Jim jack and jay
 * He_he.png
 * style="text-align:center;" |splits in to three
 * style="text-align:center;" |level 1-2 and players choice
 * style="text-align:center;" |will split into 5
 * style="text-align:center;" |chuck
 * ChuckToons.png
 * style="text-align:center;" |speeds
 * style="text-align:center;" |1-4 and players choice
 * style="text-align:center;" |will go to were taped
 * ChuckToons.png
 * style="text-align:center;" |speeds
 * style="text-align:center;" |1-4 and players choice
 * style="text-align:center;" |will go to were taped


 * colspan="7" style="text-align:center;" |player choice
 * style="text-align:center;" |ice bird
 * IceSpace.jpg
 * style="text-align:center;" |freezes pigs
 * style="text-align:center;" |N/A(made for ice age)
 * style="text-align:center;" |N/A
 * style="text-align:center;" |bomb
 * BOOOOOOOOOOOOOOOOOOOOOOOOOM.png
 * style="text-align:center;" |explodes
 * players choice
 * style="text-align:center;" |N/A
 * style="text-align:center;" |explodes
 * players choice
 * style="text-align:center;" |N/A