Angry Birds Go! 2 (FreezingTNT)

'''Angry Birds Go! 2''' is a kart racing game which is the sequel to Angry Birds Go!. It is the fourth 3D Angry Birds game after Go!, Transformers, and Action!. It is the seventh Angry Birds game to play as pigs, after Angry Birds (King Pig mode), Bad Piggies, Angry Birds Star Wars II, Go!, Epic, and Transformers.

Like Angry Birds Go!, the game involves downhill racing, with upgrade-able vehicles and character-specific powers. The game also uses the Telepods like Angry Birds Star Wars II, as in karts that can be 'teleported' into the game.

The main new feature of this installment is the hang gliding, underwater driving, and anti-gravity, which allows racers to glide through the air and race in underwater sections and drive on almost any surface. It also features the ability to customize your kart.

Gameplay
In ''Angry Birds Go! 2'', there are various racing modes and many characters to race with and against. There are 18 playable characters in the game. The very first character that you get to race with is Red. You can recruit more characters by completing events. Each event has a required CC (cake capacity), so make sure you increase your kart's CC by upgrading it. Energy system, a new upgrade system for karts, new tournaments (unlock at Rank 4), new challenges, and a rank system where you earned XP to level up and unlock from the boxes such as coins, new karts, and tickets also return from Angry Birds Go!.

v2.0 has massive changes from v1.0, campaign has been redesign and introduce with new features such as retro courses, DLC packs, and new karts.

There are five upgrades:

Acceleration, Handling, Strength, Top Speed, and Grip.

Once you do, you will get an new kart every time you upgrade them with blueprints.

Modes

 * Race - A classic race with up to seven other racers. To pass this event, finish in the top 3.
 * Time Boom - Dodge obstacles and get to the finish line before the time-bomb explodes.
 * Fruit Splat - Race against minion pigs and splat the fruits until the bar is empty. Sub Zero has a counterpart of this called "Ice Splat", where players splat fruit-flavored desserts rather than the fruits themselves. When the player empties all the fruits on the bar, the fruits on the track change into coins. This is the most important goal for this race, not what place you finish in. The pigs will also splat fruits so it is important to stay ahead of the pigs regardless.
 * Boss Battle - A duel with a new racer in a track. Boss Battle typically appears as the the 5th/Last Track in a level, and one of the rewards is being able to use that boss in your racing team.
 * Daily Races - Unlock at Rank 3. Daily Races is where you can earn stars from competing in one of three races. If you meet the objective of the race you get awarded stars multiplied by the difficulty selected (Easy (x1), Medium (x2), and Hard (x3)), and sometimes if on Wi-Fi/cell data you can watch a video for a few more. Otherwise you get nothing for a failed run. When you get the required number of stars listed you can earn prizes such as tickets or coins. You can select any difficulty prior to each race. The races and your star counts reset and change after 24 hours. They also adjust to your selected cart so your high CC kart will face other comparable high CC karts. This is a replacement of "Daily Events" from v1.0.

Items

 * Coins: Coins are the main in-game currency. They appear as small gold coins with Red's face on them. They appear in every track and can be collected to increase the amount of awarded coins when finishing a race, and there are big-sized coins worth  × 50. They are mainly used to purchase upgrades for the player's karts with upgrade parts, and it's also used for purchase 3 upgrade parts at the shop (starting at  × 100 for regular parts, × 1,000 for Rare parts, and × 10,000 for Epic parts).


 * Gems: Gems are the premium in-game currency. They appear as small, hexagonal, shiny blue gems. Gems are used to purchase refill energies, to upgrade karts when you don't have enough coins, and to open premium toolboxes ( × 40 for open 1 prize and × 400 to open 11 prizes). A handful of gems are given out with some toolboxes, otherwise you will have to perform an in-app purchase. Version 1.0 players will get gems for their purchased karts after updating their game and logging on to their Rovio account.


 * Energy: Energy replaces the cupcake scheme from v1.0. They are used to enter races, and can be replenished by waiting, watching video ads, or spending gems (or probably rank up). When your energy is below what is needed for a race, a special video ad option is offered where the player can wait four hours to get full energy plus × 20 on top of it.


 * Tickets: Tickets, which are introduced in v2.0, are used to purchase toolboxes. They are awarded from meeting the goals of certain daily challenge races, ranking in tournaments, or getting stars in some of the episode event races. You can also get a ticket from watching the video ad at the redemption part of the shop, but must wait four hours before you can watch another one.


 * Upgrade Parts: Upgrade parts are the new item to introduce in v2.0 where you upgrade your kart with × 500 for each of them (or gems if you don't enough coins). They appear like a medal with a wrench symbol on them. There are 3 upgrade parts are regular part, Rare, and Epic. They can be found in campaign, toolboxes, or at the shop for buying them (× 100 for regular parts, × 1,000 for Rare parts, and × 10,000 for Epic parts, with incremental cost for each subsequent part until the shop refreshes its inventory). Another upgrade part, Blueprints, allows you to level up your kart. Blueprints are found from winning certain campaigns or sometimes in toolboxes.


 * Toolboxes: Toolboxes are the new item to introduce in v2.0. They appear as a toolbox, and are opened by tickets. When you attain certain ranks, the game offers a better toolbox which contain rarer prizes (images below). They only found at the shop, you can open the toolbox for × 40 for open 1 prize and × 400 to open 11 prizes.

Power-Ups
In v2.0 update, you'll get only one power-up by after watching the advertisement videos.


 * King Sling: When this Power-Up is activated, the slingshot will become a large, gray, more advanced version of the normal slingshot. When the player takes off from the King Sling, they will be propelled very far, very similar to a headstart. This is the only returning Power-Up in this game, for the King Sling also appears as a Power-Up in Angry Birds.
 * Kart Repair: When this Power-Up is activated, the player's kart will automatically be repaired whenever their kart is damaged.
 * Leaf Blower: When this Power-Up is activated, a metal fan will appear on the player's kart, which spouts out leaves as it moves. This fan allows the player's kart to accelerate much faster, as well as increasing its speed.
 * Turbo Kart: When this Power-Up is activated, the player is given a kart that looks very much like a poorly designed version of Kyle Larson's NASCAR. This kart has lightning bolts on the front and the word "Turbo" on the back. This kart has a high top speed and accelerates very fast, however, much like with every other Power-Up, it can only be used in that particular race and will not appear as an available kart to drive in the game.

Once you do, you will get an new kart every time you upgrade them with blueprints.

Playable characters
Each characters has special powers, giving them additional opportunities in the races. In Boss Battle, each of the characters (except Red, due to him being the default character) has different abilities next to their regular powers.


 * Red with his Super Roaster
 * Silver with her Looper
 * Frank with his Poison Power
 * Bomb with his Big Bang
 * King Pig with his Pig Clown
 * Bubbles with his Rapid Rider
 * The Blues with their Tri-Toaster
 * Chuck with his Mega Rocket
 * Matilda with her Tub-Copter
 * Dr. Pig with his TBA

more coming soon...